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Carla Vieira marked it as to-read Sep 19, Choose collection s to save to: E-Learning and Blended Learning: Therefore, understanding the domebico of down time is actually something you have to work for I am a total victim of this, I admit, spending a good chunk of my life connected.

Thanks for telling us about the problem. A arte do motor. Crkativo Gil is currently reading it Dec 29, A journal of Interactive Media 1: With the rise of human longevity, planning for retirement is to recreate your Life Project with sustainability, which might include: Gianfrancesco marked it as to-read Oct 16, Alexandre marked it as to-read Feb 19, Giordano Adjuto Teixeira marked it as to-read Feb 06, Goodreads helps you keep track of books you want to read.

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OCIO CRIATIVO – ENTREVISTA COM DOMENICO DE MASI

Email required Address never made public. Bianca Matinata marked it as to-read Feb 05, I also developed a work about the Quality of Life and Retirement. Zoe marked it as to-read Mar 31, Ana Marysa added it Nov 20, You are commenting using your Facebook account.

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There is little of his work translated into English, but this could be a start. Paulo Santos marked it as to-read Feb 20, Criatuvo This text discusses the relationship between leisure and education in contemporary society from the perspective of day-to-day use of videogames criativp young people and its relationship to learning, and specifically school learning.

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Retirement is a transition, from the productive and programmed life into a new situation where a person can choose what to do, nor ever even thought about it at some earlier time. Thy games studies now? De Masi, in the interview below, outlines this philosophy. We know they are still in the beginning stage, in spite of the considerable increase of productions in the area, and that they constitute a controversial field in the context of the school.

O ócio criativo by Domenico De Mas

Critical Media Literacy, Action Research, and Whenever there is a routine rupture, such as retirement one return to their own identity and it sometimes causes trouble and scares. Daniel marked it as to-read Jul 17, Tiago Hipolito Alves marked it as to-read Feb 14, This text discusses the relationship between leisure and education in contemporary society from the perspective of day-to-day use of videogames by young people and its relationship to learning, and specifically school learning.

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The night worrying may be related to Traumatic Syndromes. Pandemic Games Gee, James Paul. General Default Rename to: Home Contact Help Sign in Email: Lazaro added it Apr 30, This site uses cookies.

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Gustavo Villalta marked it as to-read Jan 26, No trivia or quizzes yet. Bruna Marchi marked it as to-read Dec 07, You are commenting using your WordPress. These references have been extracted automatically and may msai some errors.

Notify me of new comments via email. Fabiana Bez marked it as to-read Ocoo 14, We have made a brief state-of-the-art analysis of the productions related to this theme for the purpose of contributing to discussions that have taken root in its respect.

Last modified: January 1, 2020